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How does map picking in MSCL work?

The map pool of competitive Mine-Strike consists of 7 maps: Dust 2, Mirage, Cache, Inferno, Cobblestone, Train, and Nuke.  In a comp game, 2 to 3 maps will be played before a victor is decided. With this, both participating teams have the opportunity to reject (also called vetoing) 2 maps that they wouldn't like to play, as well as choosing 1 map they would like to play.  If a team has already vetoed a map that you would like to choose, then you cannot choose that map and you must settle for another map instead.

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